31 #include "DGtal/io/boards/Board3DTo2D.h"
32 #include "DGtal/io/DrawWithDisplay3DModifier.h"
33 #include "DGtal/io/Color.h"
35 #include "DGtal/base/Common.h"
36 #include "DGtal/helpers/StdDefs.h"
37 #include "DGtal/shapes/Shapes.h"
42 using namespace DGtal;
54 Point p2( 10, 10 , 10 );
64 board <<
SetMode3D( shape.className(),
"DrawAdjacencies" );
68 board <<
SetMode3D( shape2.className(),
"DrawAdjacencies" );
76 board.
saveCairo(
"dgtalBoard3DTo2D-3-objects.png", Board3DTo2D::CairoPNG, 600, 400);