31 #include "DGtal/io/boards/Board3DTo2D.h"
32 #include "DGtal/io/DrawWithDisplay3DModifier.h"
33 #include "DGtal/io/Color.h"
35 #include "DGtal/base/Common.h"
36 #include "DGtal/helpers/StdDefs.h"
37 #include "DGtal/shapes/Shapes.h"
42 using namespace DGtal;
54 Point p2( 20, 20, 20 );
60 board <<
SetMode3D( shape_set.className(),
"Both" );
63 board <<
SetMode3D( p1.className(),
"Paving" );
70 board.
saveCairo(
"dgtalBoard3DTo2D-6.png", Board3DTo2D::CairoPNG, 600, 400);