Objects have a border, which are the points which touch the complement in the sense of background adjacency. A border of an object is itself an object, with the same topology as the object.
- See also:
- Border of a digital object
Border extraction visualisation from imported volume
#include <iostream>
#include "DGtal/base/Common.h"
#include <QtGui/qapplication.h>
#include "DGtal/base/Common.h"
#include "DGtal/io/readers/VolReader.h"
#include "DGtal/images/ImageSelector.h"
#include "DGtal/images/imagesSetsUtils/SetFromImage.h"
#include "DGtal/io/viewers/Viewer3D.h"
#include "DGtal/helpers/StdDefs.h"
#include "ConfigExamples.h"
using namespace std;
using namespace DGtal;
int main( int argc, char** argv )
{
std::string inputFilename = examplesPath + "samples/Al.100.vol";
QApplication application(argc,argv);
viewer.show();
viewer << border;
return application.exec();
}