Image Interpolation with Contour Stencils
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conv.h
Go to the documentation of this file.
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#ifndef _CONV_H_
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#define _CONV_H_
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#include "
basic.h
"
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typedef
struct
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{
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float
*
Coeff
;
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int
Delay
;
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int
Length
;
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}
filter
;
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typedef
float (*
boundaryext
)(
const
float
*, int, int, int);
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void
SampledConv1D
(
float
*Dest,
int
DestStride,
const
float
*Src,
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int
SrcStride,
filter
Filter,
boundaryext
Boundary,
int
N,
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int
nStart,
int
nStep,
int
nEnd);
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void
SeparableConv2D
(
float
*Dest,
float
*Buffer,
const
float
*Src,
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filter
FilterX,
filter
FilterY,
boundaryext
Boundary,
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int
Width,
int
Height,
int
NumChannels);
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filter
MakeFilter
(
float
*Coeff,
int
Delay,
int
Length);
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filter
AllocFilter
(
int
Delay,
int
Length);
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int
IsNullFilter
(
filter
Filter);
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filter
GaussianFilter
(
double
Sigma,
int
R);
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boundaryext
GetBoundaryExt
(
const
char
*Boundary);
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/* Macro definitions */
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#define FreeFilter(Filter) (Free((Filter).Coeff))
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#define Conv1D(Dest, DestStride, Src, SrcStride, Filter, Boundary, N) \
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(SampledConv1D(Dest, DestStride, Src, SrcStride, Filter, Boundary, N, \
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0, 1, N - 1))
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extern
const
filter
NullFilter
;
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#endif
/* _CONV_H_ */
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